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TRACK:  NEW TECH 4 U

Sessions List

After viewing the sessions listings, head to the Learning Opportunites page to register.

Get Flipped!  The Flipped Classroom

Get the most out of your valuable face-to-face time with students, and be there to help them when they really need it.  A “flipped” classroom delivers content through online lectures, which frees up the in-class time to be used for skill development, collaboration with peers, and more of a chance for you to assist each individual student.  In this session you will learn some of the pros and “Kahn”s of this approach, as well as how to implement some flipped components into your existing courses this semester.  By the end of this session, participants will:

  • Know the limits of online lectures and ways to overcome these
  • Develop ideas of how to use some online strategies to enhance what you already do
  • Develop ideas of what to do with your extra in-class time

Students will experience a higher level of interaction, collaboration, and hands-on activities during class time.

Session Time:  60 minutes, Presenter:  Joe Kern.  Prerequisites:  None

i<Clicker I - Click It:  That’s the Ticket!

These sessions will introduce participants to the i>clicker classroom polling system. Session 1 will explore the basics of the i>clicker system and how to make the initial setup to prepare for use in the classroom. At the end of Session 1, participants will be able to:

  • Set up the i>clicker system.
  • Customize settings for each class instance.
  • Register individual clickers.
  • Create question lists.

Session Time:  60 minutes, Presenter:  Mark Summey.  Prerequisites:  None

i<Clicker II - Click It:  That’s the Ticket!

In Session 2, participants will explore the use of i>clicker in the classroom. Topics will include using the clicker remote with presentation software and integrating the i>clicker system with Blackboard Grade Center. At the conclusion of Session 2, participants will understand:

  • The process of polling students and viewing responses.
  • How the i>clicker remote interfaces with presentation software.
  • How to view polling results and export grade data to the Blackboard Grade Center.

Session Time:  60 minutes, Presenter:  Mark Summey.  Prerequisites:  None.

VoiceThread:  Let’s Get Together and Talk about This

This session will introduce participants to the Voice Thread discussion tool. Voice Thread adds technology integration to the traditional text-based discussion thread. Using images, video, audio and drawing tools, Voice Thread increases student engagement in the asynchronous threaded discussion portion of the class.  At the conclusion of this session, participants will:

  • Understand how Voice Thread enhances the discussion experience.
  • Create a Voice Thread discussion.
  • Become familiar with the mobile application of Voice Thread: VTMobile.

Session Time:  60 minutes, Presenter:  Mark Summey.  Prerequisites:  None.

Gesture Based Learning is Here:  The Minority Report Meets ESU

The 2012 EDUCAUSE Horizon Report indicated gesture-based computing will be one of the emerging technologies to watch in the next 3-5 years. Why wait? It’s here. Come and see how you can control everything from PowerPoint to mathematical applications using nothing more than your person and a Microsoft Kinect sensor.  By the end of this session, users will:

  • Watch a demo of Kinect
  • Try a hands-free Kinect session
  • Discuss implications for classroom learning

What you will learn:

  • How gesture-based computing can be used in the classroom
  • How to engage students using kinesthetic learning
  • What curricular areas are utilizing gesture-based applications
  • The components required to get started

Session Time:  60 minutes, Presenter:  Rob Gibson.  Prerequisite:  None

LiveScribe – I Hear (and Write) What You’re Saying

Using a LiveScribe pen can help learners improve study outcomes and connect the instructor’s voice to a particular note set, using a specialized paper that connects the two.  During this demonstration, participants will have an opportunity to see and try out one of the pens in action, and will be able to:

  • Describe uses for the LiveScribe pen
  • Use the gridded paper to take notes
  • Playback the session using the notes as a guide

Session Time:  60 minutes, Presenter:  Sandy Valenti.  Prerequisite:  None

Dragon Naturally Speaking:  Take a Memo, Please

Dragon Naturally Speaking is commonly used for special-needs students who lack the ability to use a computer keyboard.  It is also helpful for any user interested in less keyboarding and more dictation to navigate a computer and its applications.  In this one-hour session, users will see Dragon in its full and mobile versions.  By the end of the session, participants will:

  • Be able to locate and download the free Dragon app
  • Understand the training process for Dragon
  • Describe uses for the Dragon software

If you experience hand fatigue from too much keyboarding, Dragon can help ease the stress by allowing you to speak your content and have it transcribed directly to your computer.  It is also helpful when attempting to close-caption a video recording for students.

Session Time:  60 minutes, Presenter:  Sandy Valenti.  Prerequisite:  None

Augmented Reality

With a view to the future, augmented reality lets you “see” into the details of a thing or place.  This 60 minute session will take a look at how augmented reality can be used in an educational environment.  Learners will:

  • See examples of augmented reality applications
  • Try a free augmented reality app
  • Discuss potential for use in an educational environment

What you will learn:

  • Develop an understanding of augmented reality and how it can be used in teaching and learning
  • Identify three augmented applications you can use today in your classroom and online

Session Time:  60 minutes, Presenter:  Rob Gibson.  Prerequisites:  None

Creative iPad Apps:  I Left My Crayons at the House

But, fortunately, the iPad offers lots of free apps for creativity!  In this session, we’ll share and explore some iPad apps for drawing, movie making, and other art projects.  At the end of the session, learners will:

  • Know how to search for free art-related iPad apps
  • Sample apps that allow video recording
  • Spray paint with an app (!)

Having an iPad is great, and exploring available apps and downloading/using those you find beneficial can turn the device from a dust collector to one of your most-used tools.

Session Time:  60 minutes, Presenter:  Sandy Valenti.  Prerequisite:  You must have your Apple ID and be able to download iPad or iPhone apps from the app store.

Ten Instructional Technologies and Trends to Watch in 2013

Want to see a preview of what’s around the corner? This session will illustrate 10 emerging technologies that you’ll find you can’t live without. New sites, apps, and hardware are available – or will be available soon that may change the way you teach and your students learn.

What you will learn:

  • How to identify the technologies that students and faculty will likely be using in the classroom and beyond in the very near future
  • Understand how these applications and technologies can improve learning outcomes
  • Understand how to begin using these applications and technologies in your classroom and online

Session Time:  60 minutes, Presenter:  Rob Gibson.  Prerequisite:  None

e-Textbooks: Coming to a Bookstore Near You….Soon

iPads, Nooks, Kindles, eBooks, eTextbooks, eReaders. Confused? Mike McRell from the ESU Bookstore will sort all those devices and terms out for you and provide valuable information regarding eTextbooks, their features, and the various devices you can use with each publisher’s content.

What you will learn:

  • An understanding of the various types of e-Readers and e-textbooks that are available today
  • The advantages and disadvantages of these products vs. traditional textbooks
  • How e-textbooks can be used effectively in the classroom and beyond

Session Time:  60 minutes, Presenter:  Rob Gibson.  Prerequisite:  None

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